Thing structure
Indicates a table or a specific record.
Public Members
name | description |
---|---|
Thing(…) | |
static From(…) | (2 methods) |
HasKey { get; } | |
Inner { get; } | Returns the underlying string. |
IsKeyEscaped { get; } | Indicates whether the Key is escaped. true if no Key is present. |
Key { get; } | Returns the Key part of the Thing. |
Length { get; } | |
Table { get; } | Returns the Table part of the Thing |
TableAndSeparator { get; } | If the Key is present returns the Table part including the separator; otherwise returns the Table . |
Escape() | Escapes the Thing if not already IsKeyEscaped . |
override ToString() | |
ToUri() | |
TryUnescapeKey(…) | Returns the unescaped key, if tne key is escaped |
Unescape() | Uneescapes the Thing if not already IsKeyEscaped . |
WithKey(…) | |
WithTable(…) | |
const CHAR_PRE | |
const CHAR_SEP | |
const CHAR_SUF | |
explicit operator | |
implicit operator | |
class Converter |
Remarks
table_name:record_id
See Also
- namespace SurrealDB.Models
- Thing.cs