Thing structure
Indicates a table or a specific record.
Public Members
| name | description |
|---|---|
| Thing(…) | |
| static From(…) | (2 methods) |
| HasKey { get; } | |
| Inner { get; } | Returns the underlying string. |
| IsKeyEscaped { get; } | Indicates whether the Key is escaped. true if no Key is present. |
| Key { get; } | Returns the Key part of the Thing. |
| Length { get; } | |
| Table { get; } | Returns the Table part of the Thing |
| TableAndSeparator { get; } | If the Key is present returns the Table part including the separator; otherwise returns the Table. |
| Escape() | Escapes the Thing if not already IsKeyEscaped. |
| override ToString() | |
| ToUri() | |
| TryUnescapeKey(…) | Returns the unescaped key, if tne key is escaped |
| Unescape() | Uneescapes the Thing if not already IsKeyEscaped. |
| WithKey(…) | |
| WithTable(…) | |
| const CHAR_PRE | |
| const CHAR_SEP | |
| const CHAR_SUF | |
| explicit operator | |
| implicit operator | |
| class Converter |
Remarks
table_name:record_id
See Also
- namespace SurrealDB.Models
- Thing.cs